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 Post subject: Nescube v2.3
PostPosted: Sun Jan 27, 2008 10:17 am 
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Nescube v2.3

Tested on Nokia6131, English, Unzip

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Well, the first emulator update after the final version Nescube. The reason for the emergence of the new version has some unpleasant identification, as well as the desire to add new features in the emulator. Below is a list of changes:

Corrections:
-- Work with corrected flag registry CPU in command BRK, PHP, as well as SED during IRQ, NMI;
-- improved treatment at various keys Camera phones Sony Ericsson;
-- corrected in the file manager is a very serious bug, which could not properly display the archives filesystem structure;
-- a file manager added filtering disks and folders at the root level of reading the file system (now drives go first, then Folder);
-- correct inaccuracies in the screen saver on Nokia phones saver is now in full screen;
-- Fixed bug: in some games after the release of the emulation mode stopped working Turbo-keyboards;

Improvements in emulation:
-- a bit optimized code that exercises NES-rendering images;
-- put tayminga PAL-support system Engine (Settings>> System timing), required some games, such as Elite;
-- adds support mapperov: 118, 184;
-- a little streamlined and accelerated emulation sound corrected small inaccuracy in APU (Square Sweep Unit 1);

New features:
-- a file manager implemented Internet-container, which allows a server to boot from special-nes games (see note);
-- the auto code control keys in accordance with the manufacturer of your phone (yet recognized Sony Ericsson, Benq-Siemens, Nokia);
-- the possibility to ask a joystick button, which will always pressed (such as Turbo B (light) in the Contra);

NOTE: A special storage server, which (at the time of Nescube 2.3) has more than one hundred popular nes games. In emulator has select and run interesting game (only if supported and allowed to access the file system). To save of GPRS, loaded the last five games stored in a permanent memory of the phone, and at the time of their opening, they are not downloaded from the Internet and run directly from the constant memory. The server and the constant memory of the phone-nes games stored in packaged form (GZIP archives), which reduces spent GPRS traffic and spent a permanent memory. In the future, planned to replenish the list of games on the server.
ROMS

Code:
http://www.emucation.com/roms-system-nes-letter-a.htm

Attachment:
Nescube v2.3 by NH.zip


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